Power Supply


Slot cars are powered by a 12v DC
power supply. In the case of Scalextric this is a wall mounted power adapter
that plugs in to the mains. This is plugged into a special power section of
track that supplies it to the track. the speed of the cars is adjusted by a
hand held controller.
Controllers

Most controllers are hand held.
To make your car go faster you simply pull the trigger more. The controller
I basically a variable resister that varies the current that goes in to the
track and thus powers the car.
Standard Lap
Counter / Timer

You don't need to be a brain scientist to know
that a lap counter counts laps. There are several on the market with and
without lap timers. The latest Scalextric model
(Product Code:
C8215) counts down from up to
999 laps, times the lap speed in each lane (to the nearest 10th of a
second). It has both an LCD display and sounds. Like most Scalextric
components it is both sport and classic compatible.
RMS (Race
management system)

RMS
RMS Multi Lane Extension
The Scalextric RMS system
consists of a new section of track and a computer software system that
records your laps. Every time you pass the RMS section the information is
sent to the computer. This way the computer can count the laps and record
your fastest laps. You can select the track layout you have on the computer
(or input it if it is a custom layout) as well as the cars you are
using (only Scalextric cars). You can even input a picture of yourself. With
the addition of one "RMS Multi Lane Extension sections", RMS can control 4
lane racing. If you add two "Multi Lane Extension Sections" you can run the
maximum of 6 lain racing.
RMS also has a pit stop option
but this is less successful as it does not warn you of an impending stop.
The only other problem with this system is that it requires a serial port on
your computer. these used to be common, but not in more modern computers due
to the popularity of the USB bus. If only Scalextric used the USB port.
RMS Placement -
The placement of the RMS track section is
important. Ideally you should position it just behind the starting line, as
it will be the finish line. Through my experience I have found that it is
important keep this section level as well as the section before it. If they
are not both level the car may not come into contact with the paddles in the
grove and thus not register your lap. I also found that placing it next to a
bend resulted in laps not being counted especially in the outer lane without
any run off.
Click Here to download RMS
v1.15 Patch
from the official Scalextric web site (approx 3mb)
Scalextric
Sport Digital (SSD)


This is the latest advancement in
slot car racing. Its technology has been used for many years in the realms
of railway modelling under the name of Digital command Control (DCC).
The system allows you to race up
to 6 cars on one lane with the addition of a SSD power supply (C7004). Lane
changes are possible at special crossover sections. You can add as many of
these sections as you like. The cars that are run on this track have special
chips ID chips so that the car not the track is controlled.
Don't worry if you have existing
track and cars as the whole system is compatible with existing sport track
and most recent Scalextric and others brands cars. Only requiring the
purchase of a conversion kit for the track and a Retro-fit chip for your
cars. All SSD chipped cars will run on non-digital track.
Scalextric recommend using the
"geometry of the SSD Lane Change track pieces to incorporate realistic
overtaking opportunities through the curves of your layout."
Sports Digital Basics -
"Drive up to six cars on one lane. Brand new
ultra responsive hand throttles with button breaking. Fully compatible with
existing Scalextric Smooth digital power control. Choose from 7 different
styles of racing. Realistic overtaking on corners. System uses all new
Optical System Technology. Most cars can be made digitally compatible. Six
different digital cars available initially" as described by Scalextric.